For Vile, the damage data values are for when X fights Vile after Zero's destruction in Sigma Palace. For Homing Torpedo, Boomerang Cutter, Storm Tornado and Fire Wave: the secondary fire for these weapons are capable of inflicting multiple hits on a target, so the values listed on the second number is the amount of damage done per hit, not the total amount of damage done.For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values list only the normal fire of this weapon.For the eight Special Weapons, the first number is damage done when the weapon is used in normal fire the second is when the weapon is used in its charged state.Sometimes, an uncharged shot will inflict two units of damage instead of one, if a boss has just started moving or if X fires a shot while he is dashing.The first number is damage done with uncharged shots the second number is when the weapon is charged slightly (cyan) third number is when the X-Buster is charged even more (yellow) fourth number is when the X-Buster is fully charged (pink). For X-Buster, the four damage values are listed according to how long the weapon is charged.100% in 35:10 by Hetfield90 (Emulator) (WR)Īny% (Buster only) in 40:27 by ColonelFatso (SFC) (WR)
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